It's almost exactly 10 years since Rockstar Games and
Remedy worked together on the original Max Payne, and eight years since Max
Payne 2. With
Max Payne 3, Rockstar Studios' aim was to use every tool
at their disposal - from advances in Euphoria physics, particle effects and AI,
to a new creative approach to Max's classic comic-book panels, combined with
Rockstar's notoriously obsessive attention to detail - to create a highly
cinematic action shooter.
Max Payne 3 is set eight years after
the events of the last instalment. No longer a cop, Max is close to washed-up,
drunk and addicted to painkillers. Without a job on the force, Max has left the
greater New York area, and he finds himself in Sao Paulo, Brazil, working in the
burgeoning field of private security.
Max's latest assignment sees him
protecting the family of Rodrigo Branco, a wealthy real estate mogul and his two
brothers: Victor, a local politician and the youngest, Marcello, a party-loving
Eurotrash playboy, along with Fabiana Branco, Rodrigo¡¯s trophy wife, and
Giovanna, Fabiana¡¯s sister.
The story of Max's descent from vengeful,
leather-jacket wearing detective roaming the alleys of New York to the broken,
shaven-headed man out for justice on unfamiliar streets far from home is at the
center of
Max Payne 3.
Features:
- The combination of Natural Motion¡¯s Euphoria character behavior system and
Bullet Time adds a new level to Max¡¯s classic shoot-dodge moves. Shoot-dodge
is not a canned animation, but a natural interaction with the environment, as
Max will reach out to the floor as he dives, and naturally respond to objects
in his way if you attempt to dive into a wall or obstacle
- This marriage of slow-motion gunplay and Euphoria physics amplifies the
cinematic action of Max Payne 3 significantly, and enemies will also
respond realistically to each bullet fired.
- Max Payne 3 extends the concept of Bullet-Time to now include
game areas of the game that will trigger set pieces involving Bullet-Time.
These provide epic moments of action that allow Max to take out enemies in a
new interpretation of Max Payne¡¯s signature style.
- Bullet-Cams return: in keeping with the stylish gunplay for which Max is
known, Bullet-Cams deliver players a reward for downing enemies with a
satisfying final kill
- Max Payne 3 takes the graphic novel panels of the earlier games
and evolves them by utilizing in-game assets to create a motion comic-style
approach.
- James McCaffrey, the original voice of Max, is back. Not only as the voice
of max, but Max¡¯s appearance, face and many of his movements in Max Payne
3 are all captured directly from James himself.
- Max Payne 3 features an integrated cover system. Cover adds an
extra strategic element to the classic shoot-dodge/bullet-time/ run-and-gun
mechanics of Max Payne, providing players with new options in any given
situation
- Tremendous detail has been paid to every facet of Max Payne 3:
Bullets destroy nearly everything in the environment, sweat will appear on
Max¡¯s face and shirt as the heat of battle wears on, and blood soaks the
clothing of his enemies. You¡¯ll also notice the minute details of the weapons
themselves: hammers cock back, slides move, shells expel from the chamber and
literally hundreds more.
- Partners and sidekicks will play a large role in Max Payne 3.
Hundreds of hours of custom motion-capture were done for individual
characters, making traditional in-game encounters completely unique, such as
enemies sweeping a room or simply the way Max¡¯s partners will behave as they
move through the game.