It¡¯s almost exactly 10 years since Rockstar Games and
Remedy worked together on the original Max Payne, and eight years since Max
Payne 2. With
Max Payne 3, Rockstar Studios¡¯ aim was to use every tool
at their disposal - from advances in Euphoria physics, particle effects and AI,
to a new creative approach to Max¡¯s classic comic-book panels, combined with
Rockstar¡¯s notoriously obsessive attention to detail - to create a highly
cinematic action shooter.
Max Payne 3 is set eight years after
the events of the last instalment. No longer a cop, Max is close to washed-up,
drunk and addicted to painkillers. Without a job on the force, Max has left the
greater New York area, and he finds himself in Sao Paulo, Brazil, working in the
burgeoning field of private security.
Max¡¯s latest assignment sees him
protecting the family of Rodrigo Branco, a wealthy real estate mogul and his two
brothers: Victor, a local politician and the youngest, Marcello, a party-loving
Eurotrash playboy, along with Fabiana Branco, Rodrigo¡¯s trophy wife, and
Giovanna, Fabiana¡¯s sister.
The story of Max's descent from vengeful,
leather-jacket wearing detective roaming the alleys of New York to the broken,
shaven-headed man out for justice on unfamiliar streets far from home is at the
center of
Max Payne 3.
Features:
- The combination of Natural Motion¡¯s Euphoria character behavior system and
Bullet Time adds a new level to Max¡¯s classic shoot-dodge moves. Shoot-dodge
is not a canned animation, but a natural interaction with the environment, as
Max will reach out to the floor as he dives, and naturally respond to objects
in his way if you attempt to dive into a wall or obstacle
- This marriage of slow-motion gunplay and Euphoria physics amplifies the
cinematic action of Max Payne 3 significantly, and enemies will also
respond realistically to each bullet fired.
- Max Payne 3 extends the concept of Bullet-Time to now include
game areas of the game that will trigger set pieces involving Bullet-Time.
These provide epic moments of action that allow Max to take out enemies in a
new interpretation of Max Payne¡¯s signature style.
- Bullet-Cams return: in keeping with the stylish gunplay for which Max is
known, Bullet-Cams deliver players a reward for downing enemies with a
satisfying final kill
- Max Payne 3 takes the graphic novel panels of the earlier games
and evolves them by utilizing in-game assets to create a motion comic-style
approach.
- James McCaffrey, the original voice of Max, is back. Not only as the voice
of max, but Max¡¯s appearance, face and many of his movements in Max Payne
3 are all captured directly from James himself.
- Max Payne 3 features an integrated cover system. Cover adds an
extra strategic element to the classic shoot-dodge/bullet-time/ run-and-gun
mechanics of Max Payne, providing players with new options in any given
situation
- Tremendous detail has been paid to every facet of Max Payne 3:
Bullets destroy nearly everything in the environment, sweat will appear on
Max¡¯s face and shirt as the heat of battle wears on, and blood soaks the
clothing of his enemies. You¡¯ll also notice the minute details of the weapons
themselves: hammers cock back, slides move, shells expel from the chamber and
literally hundreds more.
- Partners and sidekicks will play a large role in Max Payne 3.
Hundreds of hours of custom motion-capture were done for individual
characters, making traditional in-game encounters completely unique, such as
enemies sweeping a room or simply the way Max¡¯s partners will behave as they
move through the game.